Accessable to: Black Mage, Black Wizard Accessable to: White Mage, White Wizard, Red Wizard, Knight Spell Name: NulShock +++++++++++++++++++++ Town to buy it in: Pravoka Cost to buy: 30,000 Gil Town to buy it in: Melmond Accessable to: White Mage, White Wizard, Red Mage, Red Wizard Accessable to: Black Mage, Black Wizard Town to buy it in: Elfheim Magic Points Cost: 5 Cost to buy: 40,000 Gil -------------[Final Fantasy 1 20th Anniversary Edition Spells Guide]----------- Accessable to: White Wizard +++++++++++++++++++++ 16 HP + (16 HP for every 10 Int) Kni, Mas, R-Mag, W-Mag 75 : Dia : 8 : All undead/evil : Approx. the party and harm undead foes) and Black Magic which is used to harm all foes. What it does: Increases an ally's evasion stats. Magic Points Cost: 28 without proper consent. Accessable to: White Wizard Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Cost to buy: 5000 Gil Accessable to: White Mage, White Wizard, Red Wizard What it does: Burns all enemies What it does: Cures Poison. Spell Name: Fear Dark II: Ranged touch that deals 3d6 points of shadow damage + casting modifier + 1 per level (max of +10) and inflicts Dimmed status effect. Spell Name: Healara Cost to buy: 50 Gil Accessable to: White Wizard Town to buy it in: +++++++++++++++++++++ +++++++++++++++++++++ Accessable to: Black Wizard Final Fantasy 5's magic system is both complex and easy at the same time. +BLACK MAGIC LEVEL 6+ Accessable to: Black Mage, Black Wizard, Red Wizard +WHITE MAGIC LEVEL 4+ Cost to buy: 50 Gil Magic, spelled Magick in Final Fantasy XII, is one of the two principal forms of attack in the Final Fantasy franchise. +++++++++++++++++++++ Spell Name: Focus Spell Name: Cura What it does: Increases an ally's defense stats. Magic Points Cost: 15 Town to buy it in: Cornelia Spell Name: Full-Life Magic Points Cost: 50 Magic Points Cost: 35 For a similar list, maybe with more damage than utility spells, early Final Fantasy games are a good system to look at, too. Spell: Primary Element: Potency: Fire Fire 1-99 Fira Fire 100-199 Firaga Fire 200+ Flare Fire Any (need special treasure) Blizzard Ice 1-99 Blizzara Ice 100-199 Blizzaga Ice 200+ Freeze Ice Spell: MP: Target: Effect: Caster: Cost: Cure : 5 : One ally : Heal approx. Spell Name: Dark Town to buy it in: Cornelia Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja +BLACK MAGIC LEVEL 4+ The Black Magic command's charge time varies, and depends on the spell the player selects to cast. When crafting, the proportions of the elements used affect the outcome of the spell. Town to buy it in: Pravoka Town to buy it in: Elfheim What it does: Chills one enemy. Magic Points Cost: 3 Town to buy it in: Gaia Spell Name: Temper Magic Points Cost: 10 Casts black magic.PSP description Black Magic (くろまほう, Kuro Mahō?) +++++++++++++++++++++ Final Fantasy 1 Spell List. Town to buy it in: Onrac Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Spell Name: Sleep Magic Points Cost: 25 Accessable to: Black Wizard Town to buy it in: Elfheim Magic Points Cost: 3 Cost to buy: 5000 Gil What it does: One enemy doesn't attack as fast. +++++++++++++++++++++ +++++++++++++++++++++ Cost to buy: 30,000 Gil +BLACK MAGIC LEVEL 1+ Thank you for reading Magic Points Cost: 12 Accessable to: Black Mage, Black Wizard But don't worry about the millions of invisible men coming to attack your village because they won't kill you if you don't know how to fight them. Town to buy it in: Melmond 20 + (5 for every 2 Int) HP magic damage … Don't want any email bots. Town to buy it in: Crescent Lake +++++++++++++++++++++ Cost to buy: 1000 Gil Final Fantasy 12: The Zodiac Age Technicks & Magicks Locations. Town to buy it in: Cornelia Magic Points Cost: 32 Other classes (such as Red Mages / Wizards) can learn both. Spell Name: Slowra Cost to buy: 1000 Gil They can help your characters and also be used to inflict damage and/or special effects on enemies. Town to buy it in: Cornelia Accessable to: White Mage, White Wizard, Red Mage, Red Wizard Town to buy it in: Elfheim Spell Name: Flare Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight trademarks are the sole properties of Squaresoft (now SquareEnix) and they hold There are two types of magic in Final Fantasy 1: White Magic and Black Magic. Town to buy it in: Elfheim What it does: Kills all foes instantly. Spell Name: Blink Magic Points Cost: 10 Guidance: +1 on one attack roll, saving throw, or skill check. Detect Magic: Detects all spells and magic items within 60 ft. Drench: A sudden downpour soaks a target creature or object. o--------------------o There are only a select few characters who can use magic in the game: Red Mage, Cost to buy: 40,000 Gil +BLACK MAGIC LEVEL 2+ What it does: Casts darkness on one enemy. +++++++++++++++++++++ full access to all of thier respective spells that are available in the game. What it does: Get out of the dungeoun. Magic Points Cost: 30 CREDITS Magic Points Cost: 3 Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight o--------------------o Town to buy it in: Elfheim Spell Name: Heal What it does: All enemies damaged by holy light. Town to buy it in: Crescent Lake Spell Name: Blizzard Final Fantasy, all games and animation bearing the Final Fantasy name, and all characters in said games or animation are copyright their respective creators, including but not limited to Squaresoft, Square Enix, Square EA, Tokyo TV, and ADV Films. ------------------------------------------------------------------------------- Magic Points Cost: 3 Spell Name: Focara Magic Points Cost: 15 Accessable to:Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Black Magic is the counterpart to White Magic, focusing on damaging the target. Accessable to: White Wizard Town to buy it in: Pravoka +BLACK MAGIC LEVEL 7+ Cost to buy: 30,000 Gil Final Fantasy. Spell Name: Sleepara Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Spell Name: Stun Town to buy it in: Onrac SPELLS What it does: Elfheim Magic Points Cost: 40 Mages, Black Wizards, and Ninjas have access to Black Magic. There are several different "types" of magic, and several "levels" within each type. Cost to buy: 13,000 Gil Spell Name: Warp What it does: Burns all enemies o--------------------o +++++++++++++++++++++ Spell Name: Diara Magic can and should be used as often as possible, as it can very well save your life. Spell Name: Protect Spell Name: Blizzaga Spell Name: Dia Cost to buy: 250 Gil Magic Points Cost: 3 Cost to buy: 30,000 Gil Town to buy it in: Pravoka Accessable to: White Mage, White Wizard, Red Mage, Red Wizard Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Spell Name: Teleport Cost to buy: 1000 Gil Magic Points Cost: 40 Certain Characters can cast spells that buff party members or damage Enemies.Magic does not cost MP to cast, instead requiring cooldowns in the case of Ring Magic and in the case of Elemental Magic, replenishment of elemental energy stores at resource deposits scattered across the world. Magic Points Cost: 8 No account? What it does: Decreases an enemy's evasion stats. Town to buy it in: Melmond Magic List. Spell Name: Break Spell Name: Curaga Spell Name: NulDeath Final Fantasy XV Elemancy Guide - How To Make The Best Spells What it does: Paralyze one enemy. Join the world's largest MMO gaming network. Town to buy it in: Crescent Lake Both Technicks & Magicks in the game are basically abilities that you can use in … Cost to buy: 30,000 Gil Magic Points Cost: 15 o--------------------o Spell Name: Dispel What it does: Cures darkness. Personally, I'd go with a totally different approach: Front-load heavily. Magic Points Cost: 20 What it does: Better protection against death spells. ". Cost to buy: 5000 Gil Magic Points Cost: 30 Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja What it does: Warps enemies away. all copyrights to these properties. Cost to buy: 13,000 Gil This Spells FAQ is the sole copyright of Ice Queen Zero and cannot be put on Accessable to: White Wizard There are two different kinds of abilities in the game: Equipment Abilities (Auto-Abilities) and Sphere Grid Abilities. +BLACK MAGIC LEVEL 5+ Cost to buy: 13,000 Gil only have three kinds of Magic per level. Spell Name: Diaga Cost to buy: 5000 Gil Spell Name: Blindna Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja They can only hold a total of 3 spells per level Spell Name: Slow Cost to buy: Gives an ally more attacks. Also prevents spell interruption. Of course, when only one element is used, the result of the spell will be the element used, while adding other elements may or may not add an element to the spell. What it does: Turns one enemy to stone. +WHITE MAGIC LEVEL 2+ Magic Points Cost: 35 Town to buy it in: Gaia Cost to buy: 1000 Gil What it does: Makes an ally's attack stronger. What it does: Chills all enemies. Magic Points Cost: 50 Magic Points Cost: 20 What it does: Kills one enemy immediately. Town to buy it in: Gaia Town to buy it in: Melmond Town to buy it in: Pravoka CONTACT ME +++++++++++++++++++++ Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Cost to buy: 50 Gil Whether this is an Attack, Healing, or Indirect spell, The element of the spell; the damage dealt by the spell is affected by the target's vulnerability to that element (damage spells with no element are non-elemental and always deal normal damage), The status effect inflicted or removed by this spell; hover over a "Multiple" status row to see the specific status list, The relative damaging or curing power of this spell, The number of hit points gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of strength gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of vitality gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of magic gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of spirit gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of speed gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of evade gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of hit gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of luck gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The percentage of status attack gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple status row to see the specific status list, The percentage of status defense gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple status row to see the specific status list, The percentage of elemental attack gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple element row to see the specific element list, The percentage of elemental defense gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple element row to see the specific element list, A modifier to the difficulty of drawing this spell; spells with a higher draw difficulty will generally yield less stock per draw, and are more likely to have a draw fail altogether. What it does: Beams of light damage all undead enemies. Magic & Spells in Final Fantasy XV will be covered here. What it does: Earthquake that gobbles up enemies. What it does: Whole party regains some health. Wizards have access to both types of Magic. What it does: Foes don't attack as fast. Spell Name: Blind Cost to buy: 5000 Gil What it does: Shocks all enemies. Town to buy it in: Gaia What it does: Decreases all enemies' evasion stats. Accessable to: Black Mage, Black Wizard Accessable to: White Mage, White Wizard Spell Name: Poisana +WHITE MAGIC LEVEL 1+ Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Magic Points Cost: 10 Magic Points Cost: 8 +++++++++++++++++++++ Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Town to buy it in: Gaia Cost to buy: 13,000 Gil What it does: Ally recovers lots of health. Town to buy it in: Cornelia Cost to buy: 1000 Gil Most who played Final Fantasy: Crystal Chronicles on the GameCube never had the chance to cast most of the game's higher-tier spell combos because they required multiple players. Town to buy it in: Gaia Magic Points Cost: 25 Town to buy it in: Elfheim Accessable to: Black Wizard What it does: Revives fallen ally with full strength. +++++++++++++++++++++ Cost to buy: 5000 Gil Final Fantasy VIII; Final Fantasy (NES) Final Fantasy (PlayStation) Final … Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard Spell Name: Silence Spell Name: Hold Cost to buy: 2500 Accessable to: White Mage, White Wizard Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Cost to buy: 50 Gil +++++++++++++++++++++ Magic Points Cost: 3 Accessable to: White Mage, White Wizard Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Town to buy it in: Elfheim What it does: Revive one fallen ally. Cost to buy: 50 Gil Cost to buy: 2500 What it does: Makes enemies sleep. That's still the case with the Remastered Edition, but with online multiplayer, it's easier than ever to harness the power of the game's mightiest spells. Cost to buy: 40,000 Gil Accessable to: Black Wizard Spells allow a party member to conjure various magical abilities only if a Magic Materia is equipped, these may vary from damaging, healing, and status-inducing spell. Elemental Orb: Orb deals 1d3 elemental damage of chosen type. +++++++++++++++++++++ Final Fantasy I 20th Anniversary Edition and all its characters, monsters and Cost to buy: 1000 Gil Magic Points Cost: 10 Spell Name: Saber What it does: Paralyze all enemies. Spell Name Description; Animate Dead, Lesser: Create one skeleton or zombie. Magic Points Cost: 10 Final Fantasy. Spell Name: Kill Town to buy it in: Pravoka So although Red Mage and Red Wizard Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Town to buy it in: Cornelia Town to buy it in: Crescent Lake Magic Points Cost: 25 Spell Name: Protera Accessable to: Black Mage, Black Wizard azulfria[at]hotmail[dot]com Accessable to: White Wizard Its specific features vary significantly between games, although many of its concepts have remained consistent throughout the franchise. Accessable to: Black Mage, Black Wizard, Red Wizard Only White and Black Wizards get Magic Points Cost: 3 What it does: Enemy loses magical defense. When using magic, the character can combine one spell with one or two other spells to channel a fusion spell. +BLACK MAGIC LEVEL 3+ Town to buy it in: Cornelia Spell Name: Thunder Now, Final Fantasy 1 didn't have very many spells, but it's good to know about them right? Spell Name: Curaja Magic Points Cost: 10 Sign up now! 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